Scales and Scraps

Winning Entry | Team Lead - Group of 3

Check it out here: [ Link ]


Scales and Scraps is the winning entry for the dungeon crawler jam 2026.

Scales and Scraps is a grid-based dungeon crawler, featuring WASD movement, and Q/E rotation. The game was developed by a team of three over a 9-day deadline and had to meet an extensive set of strict eligibility requirements defined by the jam.

In addition to these requirements, at least one of four provided themes had to be incorporated into the game. Our team chose to implement two: "Cleaning Up the Hero's Mess" and "Dragons."


Roles in Development

Team Lead

As Team Lead, I was responsible for project coordination, scope management, task coordination, project and asset organization, production oversight, merge conflict resolution, and build and publishing management.


Development

As the Sole Programmer, I was responsible for the game's programming and technical implementation. I also handled UI implementation, asset integration, audio implementation, and development tools.


Additional Contributions

Beyond programming and production, I independently created VFX, and lighting, while also contributing to art and level design alongside the other team members.